Rates of inflation, currency convergence, orks rampaging over previously stable territories; the fact that finely-crafted sword doesn't have the same value as a well-built light-saber (sic) in
Star Wars Galaxies, these issues have introduced a new problem for virtual economists: just what can be used to compare currencies across virtual worlds?
A single comparative object is required. This has to be an item which is on sale in all relevant territories. To solve this teaser in the real world, the Mars Bar was introduced by
The Financial Times as a standard comparison for currency values.
"That car costs 250,000 Mars Bars in my country but only 190,000 in yours", provides the basis for a fair comparison. However, these delightful confections are not available in such games as
World of Warcraft.
In pursuit of a common denominator in on-line gaming worlds one blog
† has helpfully put in some research into how virtual currency might be converted. The quickie blowjob, it seems, is coming up trumps.
Here's the train of thought that brought the on-line community to the QBJ index:
'…it struck me that there might be at lest one comparator that could be common across worlds which might cast a slightly different light on in-world currency values, and that's sex. More specifically paid for in-world sex, and potentially the ultimate unit of measure may be the '15 min quickie blowjob', giving us the QBJ index.'
Findings so far are placing the average blowjob at around L$360, that's $1.5 US, or 76 pence (1.71 Mars Bars at the time of press).
We asked our Andy what he thought the QBJ index, but he responded "It would be foolish for a person of my standing to lower myself to comment on such a preposterous issue." It turns out he couldn't help himself though. "They want to try getting out and kicking a bloody ball about…" he muttered despairingly into his screen.
† Source: terra nova