In a move that raises the profile of videogames to the same standing as television shows, Nielsen Media Research, the company famous for its ‘audience share’ figures is launching a similar service for gamers.
This, of course, could be a double-edged sword with advertising dollars fuelling demand but decimating developer imagination.
Called GamePlay Metrics, the system will use the same 10,000 households it uses to provide figures to advertisers and show developers.
The service comes from Nielsen Wireless and Interactive Services and firmly places gaming in the same media stratosphere as the rapidly-tiring TV medium.
According to the company, “Nielsen's national television sample of more than 10,000 households currently collects information on video game use through existing People Meter technology. Nielsen GamePlay Metrics will use a patented approach to harvest this existing information from current and next-generation video game consoles within these sample households. The new service will passively record the titles of games while capturing key demographic detail about players. Moreover, because it is based on Nielsen's national TV ratings sample, Nielsen GamePlay Metrics also will provide advertisers with valuable data on what TV programs are consumed by active gamers.”
In short, the system – which launches in the US next year – puts proof to the longheld idea that videogames – and the people who play them – are to be taken seriously. This means that your opinion counts to the people in the suits sitting on Madison Avenue and Canary Wharf.
SPOnG has already been in touch with Nielsen to arrange an interview with the people who know.
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However, it could also mean that developers may be lead further down the path of only producing new games and new genres that fit to existing patterns. Disastrously, we could find ourselves in the same situation as film buffs who, for many years now, have been forced to live on diet of acceptable, advertiser friendly ‘fare’.
This, of course, cannot be allowed to happen.