Shoot Your Friends in the Head in Rainbow Six

Courtesy of Xbox 360 Live Vision Camera

Posted by Staff
SPOnG recently brought you news on the Xbox 360 Live Vision Camera which was released only last week in the UK.

We’ve been playing UNO and videochatting to mates ever since, although we have to admit to having grown quickly bored with the freely-available gesture-based game Totem Ball. But as it’s free, we can’t really moan so much, it’s little more than a nice little demo to show off what the camera can do, although it’s a killer on the arms after around ten minutes of play!

We will hopefully see some far more developed and properly playable gesture-based 360 games in 2007. The really interesting functionality, for now, is the face-mapping features in grown-up, proper games. You know, games such as Ubisoft’s Rainbow Six Vegas.

The publisher’s just sent us a trailer detailing exactly how the Xbox Live Vision Camera can be used in conjunction with Tom Clancy’s Rainbow Six® Vegas, which is out next month.

To see how the XBLV Camera works to superimpose the front and side of your face onto your character in Rainbow Six, click on one of the links right here:

MPEG4 XviD (14.8MB)
Quicktime (14.2MB)
Windows Media (14.3MB)

Once you have picked your bottom jaw off the floor, you will realise why SPOnG is getting excited about the real possibilities for the XBLV Camera.

Being able to shoot realistic representations of your friends in the face is going to be a hugely enjoyable leap forward in gaming!

More on Tom Clancy’s Rainbow Six® Vegas and other games with XBLV Camera functionality as we get it.

Comments

king skins 13 Oct 2006 15:55
1/3
:) I can remember one of my mates being blown away by the fact that your characters mouth moved when you talked during an online game in Rainbow Six on the original xbox.

Shooting your mates in the face is going to the Realy Next Gen!! :)
vault 13 13 Oct 2006 20:18
2/3
king skins wrote:
:) I can remember one of my mates being blown away by the fact that your characters mouth moved when you talked during an online game in Rainbow Six on the original xbox.


You also forget how awesome it was when Ubisoft f**ked over PC gamers entirely and focused their Rainbow Six efforts on the console and not the PC. When they totally gimped the play mechanics and made the whole damn series squad based and control over everyone. When they got rid of the pre-mission tactical map layout. When they totally f**ked up the who franchise. But hey, having unified voice support and mouths that move when you speak is a really good tradeoff.

No offense directed at you, moreso at Ubisoft disowning/disregarding their core and primary user base.
king skins 15 Oct 2006 13:50
3/3
Maybe they decided to make some money being a bussines and all. The single player was s**t on the xbox, but I've had loads of fun plaing it online so I'm not complaining.

Oh and not really being a PC gamer I'm not bothered ;) But I know where you are coming from.
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