Something of a stink has been kicked up by Nintendo fans in the aftermath of E3, as it emerges that Wii games shown to the public were housed inside GameCube hardware casing. This lead to speculation that modified GameCube hardware was being used at E3, rather than pre-production Wii development kits, leading to a wide variety of claims involving Nintendo being behind schedule with its new machine and the chance of final Wii games being of greater quality than those on show.
It's interesting to note that Nintendo was fairly brazen with its GameCube-housed Wii hardware, with some stills from the Nintendo conference clearly showing GC units to the side of Shigeru Miyamoto during his ochestral opening to the show. Interestingly, the matter surfaced on Nintendo's own, usually flaccid
forums.Other units were snapped by cheeky E3 attendees who managed to shove a camera behind the demo pods on Nintendo's booth, with the picture shown here highlighting a GameCube case with a mass of cobbled together wiring running the software.
Nintendo of America (NoA), aware of the emerging crisis, released a statement. Speaking to Game Daily, NoA PR rep Matt Atwood explained, "The Wii hardware we exhibited at E3 2006 was made specifically for the E3 show and is not the final mass-production version. Some of this hardware was cased in Nintendo GameCube housing. For some of the games that you've seen, the focus for them was not graphics at all, and so by design they were made to have a very broad appeal to them - something that even your non-gamers can understand. It isn't the final hardware, so at this point anything could happen, but this is very typical of what happens at E3; this is something I've seen with every other publisher and Nintendo in the past. So will the system specs change? The answer is they're still finalizing it. But as far as what you saw at E3 we think that was very indicative of the experience Wii will offer... It was Wii hardware."
All of which leaves the question, does any of this really matter? Of course, it makes great ammunition for fans and haters of Nintendo's new machine. The former can argue that the graphical output of the final Wii hardware will be greatly improved, the latter that Nintendo is well behind schedule. However, given that the Wii is by Nintendo's admission largely GameCube-based, cobbling together a playable machine using familiar innards, in lieu of final hardware, is totally understandable.