Phil Harrison: President, Sony Worldwide Studios

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Topic started: Thu, 1 Mar 2007 17:20
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ajmetz
Joined 24 Apr 2004
120 comments
Thu, 1 Mar 2007 17:20
I still wonder if there'll be a gap on the motherboard, and you can take an old PS2, yank out the Emotion Engine and solder it into your PS3?
Though I doubt it....

I also wonder - how easy is it for games studios to make sure their new PS2 games are compatible with PS3 from the off? And how easy will it be for third parties to release any patches or firmware to enable their games to play on PS3? Are the publishers taking responsibility? Or is Sony the only one putting time and effort into making sure as many PS2 games work as possible?
And will the cheaper, revised PS3, crop up in America and Japan too eventually?
config
Joined 3 Sep 1999
2087 comments
Thu, 1 Mar 2007 18:48
I doubt it too, given that Harrison specifically states that the Emotion Engine embedded in v1 PS3s is a custom job (i.e., not the same as the stock PS2 chip)
DoctorDee
Joined 3 Sep 1999
2130 comments
Fri, 2 Mar 2007 08:34
ajmetz wrote:
Or is Sony the only one putting time and effort into making sure as many PS2 games work as possible?

Pblishers won't be doing jack. There's no benefit to them. Sony will be improving the quality of the emulation (more exactly like PS2 = more games work) - the benefit to them is not to be despised by people whose favourite game doesn't work, not to be resented by everyone in Europe and not to be mocked by 360 owners who they've waived backwards compatibility in the face of.

[quorte]And will the cheaper, revised PS3, crop up in America and Japan too eventually?

As sure as eggs is eggs.

vault 13
Joined 22 Oct 2004
538 comments
Sun, 4 Mar 2007 05:26
DoctorDee wrote:
Pblishers won't be doing jack. There's no benefit to them. Sony will be improving the quality of the emulation (more exactly like PS2 = more games work) - the benefit to them is not to be despised by people whose favourite game doesn't work, not to be resented by everyone in Europe and not to be mocked by 360 owners who they've waived backwards compatibility in the face of.


You kind of make it seem that Publishers are partly at fault. It's all on Sony. If they promise compatibility, then it's up to them to make it work.
DoctorDee
Joined 3 Sep 1999
2130 comments
Sun, 4 Mar 2007 10:02
vault 13 wrote:
You kind of make it seem that Publishers are partly at fault.

No, I don't.

The previous poster asked "Are the publishers taking responsibility?". I merely pointed out that they will not be doing anything. I made no comments about culpability.

But I stand behind my statement that the reason Publishers are doing nothing is because they can extract no commercial benefit from doing so. Even though they are not at "fault" - if they thought they could make money from fixing the situation, they would do what they could to do so. Simple corporate economics.

ajmetz
Joined 24 Apr 2004
120 comments
Sat, 10 Mar 2007 15:49
But PS2 has the largest installed customer base of any of the consoles right now.

Therefore, publishers are still selling PS2 games, and still bringing out new PS2 games.

There may be no commercial benefit for making X-line games backwards compatible, but I believe there is commercial benefit from making current and new PS2 titles compatible.
Although I assume BC will be intiated by Sony themselves.

And hopefully God of War 2 is gonna be on that list.
OptimusP
Joined 13 Apr 2005
1174 comments
Sun, 11 Mar 2007 20:43
You just answered your own statement by saying the PS2 has such a large install base...why should third parties do anything on making their new PS2-games BC compatable if the PS3 user base isn't even 10% of the PS2's one.

A better question should be, can't you sue companies for dropping out a feature like that all of the sudden while beforehand bragging about having that feature in the first place?

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