Canis Canem Edit (PS2)

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Topic started: Wed, 25 Oct 2006 13:20
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Joji
Joined 12 Mar 2004
3960 comments
Wed, 25 Oct 2006 13:20
Sweet review, I'm gonna buy this game anyway but its nice to hear it from Spong.

Bring back that school days vibe, I hope it does well for Rockstar over xmas. This is the kind of game that needs a sequel more than GTA.
SPInGSPOnG
Joined 24 Jan 2004
1149 comments
Wed, 25 Oct 2006 13:56
Joji wrote:
This is the kind of game that needs a sequel more than GTA.

Yeah, that's true. A college days version - sort of a getting laid and scoring drugs simulator.

PreciousRoi
Joined 3 Apr 2005
1483 comments
Wed, 25 Oct 2006 17:44
Hmmm, I could see a fusion of Scarface and Bully...set at a small midwestern liberal arts school...think PCU...mebbe throw in a little Leisure Suit Larry and make it a school with a ridiculous male/female ratio, like one with a large teaching or nursing program...

Wow thats it right there...PCU, the game...with a little KOTOR thrown in...DARK SIDE POINTS!!!
TigerUppercut
Joined 28 Jun 2000
799 comments
Wed, 25 Oct 2006 18:50
Did you manage to get a boy-snog during play?
People have told me that the game's boring as hell in parts, the missions are pointless and the character is annoying. Any comments? I really like the look of this game and R* calling Bully for such a long time was pure marketing genius. You think it's really worth the cash 'cos it's something I was thinking of for my looming PS2.
TigerUppercut
Joined 28 Jun 2000
799 comments
Wed, 25 Oct 2006 19:03
Rod Todd wrote:
Joji wrote:
This is the kind of game that needs a sequel more than GTA.

Yeah, that's true. A college days version - sort of a getting laid and scoring drugs simulator.

It's wise to keep million dollar game ideas quiet!
You know Dee right? He knew developer who Config took me to see one time... I had a game idea...

:'-(
Dreadknux
Joined 14 Jul 2004
700 comments
Thu, 26 Oct 2006 09:34
Depends what you mean by 'boring as hell'. I experienced times where I was hanging around school gates about 7pm and there were no tasks on offer (due to the missions being set at different times a day), so all I had left to do was to go to bed and try again next morning. Some missions you can only do once every day, which can be annoying for some, but I don't think it seriously hampers the charm of the game. This might well be one of the last truly great games to hit the PS2, so I can't really suggest anything but buying it. :)
DoctorDee
Joined 3 Sep 1999
2130 comments
Thu, 26 Oct 2006 10:33
TigerUppercut wrote:
You know Dee right? He knew developer who Config took me to see one time... I had a game idea...


It's kind of true - though, of course, Stef claims the game idea was all his, and his alone. Like he does with everything, but it kind of came from discussions in the office, like many of our great and crazy (but mainly great) ideas do.

But it was mainly Stef's diea, and it was a good idea. So Stef went to see Andrew Austerfield at Bubbal Systems and pitched the idea of a Max Power related racing game. Basically a GT for the modding scene.

What REALLY happened is that Oscar (as Andrew is widely known) asked Stef to flesh the bare bones out in to a fully developed proposal.

What Stef did was... nothing.

Then Need for Speed Underground appeared, and Stef started bellyaching about how he'd been robbed of millions.

But if we listed the things Stef proposes, and doesn't follow through on, two things would happen.

1. Stef would get really annoyed with me
2. I'd still be here typing at Christmas, instead of leaving on a jet plane to spend Christmas with Stef.


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