Jak III sees series demise

Rubin departure spells end of line.

Posted by Staff
Jak III sees series demise
In sad news today, it has emerged that Jak III will be the final game in the beloved platform franchise Jak and Daxter, with the series coming to what has been described as its "natural conclusion".

The reason given for the decision was that famed producer and Naughty Dog founder Jason Rubin is due to depart upon Jak III's completion, and a continuation of the series is now not thought tenable.

However, to build a franchise to the level of Jak and Daxter and then can it is perhaps not the greatest demonstration of business acumen. Somehow, we doubt that Jak III will be the last we hear of the series.

We’ll keep you updated.
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Comments

Falien 20 Apr 2004 10:34
1/6
Why "sad news"? The sad news was Jak 2: Renegade which managed to destroy my interest in a fantastic game (the original). I'd say this is good news, since Naughty Dog will now either sit down and create something new and special like they did before, or realise they're a one-trick pony and make room for some other, better developer...

Also, isn't it interesting how, despite the fact that it takes an army of coders, designers, graphic artists and the like to create a game nowadays, it still hinges on just one person, be it Jason Rubin, Hideo Kojima, Shigeru Miyamoto or whoever...?
Joji 20 Apr 2004 13:41
2/6
If Naughty Dog are talented enough, it will show in the future when they try something new.

As for one man armies taking the credit, I'm sure Hideo Kojima or whoever would gladly like to trumpet the whole team and do so often, but it's abit like an Academy Awards speech, you have to keep it short. It's all about time, time that can be better spent on the next killer game.

For those who want to put forward their own ideas but never get heard, or credited enough, this is maybe why some folk leave and set up a small outfit on their own. If this is how you feel, find others who feel the same, and work to breaking out on your own.

It's a case of an apple falling not too far from the tree, and in turn new creative fruit is added to the industry orchard. And the gamer in the street is the winner.

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whacktard 20 Apr 2004 16:32
3/6
uh... yea.... this game ownz
config 20 Apr 2004 18:12
4/6
Whack Tard wrote:

>uh... yea.... this game ownz

You really know how bring something useful to the party, don't you?

G.
Deviluck 20 Apr 2004 18:30
5/6
Thats because he is a whack tard.

i love the jak games but i think its time to stop them and go somewhere new.
Falien 21 Apr 2004 08:36
6/6
Joji wrote:

>As for one man armies taking the credit, I'm sure
>Hideo Kojima or whoever would gladly like to
>trumpet the whole team and do so often, but it's
>abit like an Academy Awards speech, you have to
>keep it short. It's all about time, time that can
>be better spent on the next killer game.
>
>For those who want to put forward their own ideas
>but never get heard, or credited enough, this is
>maybe why some folk leave and set up a small
>outfit on their own. If this is how you feel,
>find others who feel the same, and work to
>breaking out on your own.
>
>It's a case of an apple falling not too far from
>the tree, and in turn new creative fruit is added
>to the industry orchard. And the gamer in the
>street is the winner.

I agree with what you say here, but that wasn't my point exactly. I meant to stress that despite the fact that several hundred people will work on any given game, if the project's "director" (or whatever he/she is called) quits, a sequel is seemingly impossible, because even if a better "director" takes over, the gamer public will more than likely snub the sequel because the big name is gone. Case in point: Devil May Cry, produced by Shinji "Resident Evil" Mikami, was huge, but Devil May Cry 2, produced by someone else, was kind of a flop, despite the enormous hype they graced it with...

I'm just against deifying the directors of a game, which is exactly what the gaming media is trying to do. For me the game itself is much more important than who made it, and I'd rather give credit to all the people who created the graphics or the music for the game than the director only.
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