Richard Franke
General Information
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Summary
I am very much a team player, which means that being in games suits me down to the ground. I have always been into games from a very young age and always had a strong desire to create fictional worlds, which led to my natural development as an Environment Artist.
Building worlds is a large and complex job, which suits me as spinning many plates is something I sem to be comfortable at, which combined with my experience in many different areas made my move into Art Direction a logical one.
Coming from an environment design/modelling/texturing/lighting background has also meant I get to do a lot of design work, which I find extremely rewarding. I am currently developing several game ideas, both large and small.
I have just finished Burnout Paradise, having led the environment art/level design team, and then doing a production role working with the UI/HUD team. I also serve as a support role to the Art Director, hence my title of Associate Art Director.
Specialties:
Art Direction
Level design (gameplay)
Environment design (visual)
Game design
People management.
Negotiation and diplomacy.
Richard has worked at Muckyfoot Productions, Richard is an industry artist responsible for some of the design of Urban Chaos. He has worked on several unreleased projects for Scavenger and Eidos, but is now heavily involved in research and development. Richard is a big fan of Zelda 64. Not surprising when you consider he loves games, 2D/3D design and computers.
Software Highlights from Credited Titles
Richard Franke's first video game work that SPOnG is aware of is the 2000 title, "Urban Chaos" (PlayStation) as Artist/Animator/Modeller. Of the titles listing Richard within the credits , "Burnout Paradise" (Xbox 360) and "Burnout Paradise" (PS3) have been best selling titles.
Richard's most recent involvement was as Art/Design Management on the 2008 release "Burnout Paradise" (Xbox 360).
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Related Titles
Burnout Paradise (PS3/Xbox 360)
If you think that driving fast cars at high speeds along traffic-filled streets and roads sounds like a recipe for a very large crash, you wouldn't be a million miles from the truth. In the Burnout series of games, those are your tasks; both driv ... more >>
Startopia (PC)
Startopia takes gamers to a once thriving galactic network of starships, space stations and planets left lifeless with redundant scars of the apocalypse. You will lead the way in rebuilding the network of space stations that once served the comme ... more >>
Urban Chaos (PlayStation)
Urban Chaos throws you into the heart of a modern urban jungle at the turn of the millennium. To succeed youll need a lethal combination of stealth, physical agility and martial arts skills, as you interact with the city around you. Complete fre ... more >>Companies
Criterion Games |
Artist/Animator/Modeller | ||||
Mucky Foot |
Artist/Animator/Modeller |
