Heather Gibson

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Software Highlights from Credited Titles

Heather Gibson's first video game work that SPOnG is aware of is the 1996 title, "Tomb Raider" (PlayStation) as Artist/Animator/Modeller. Of the titles listing Heather within the credits , "Tomb Raider II" (PlayStation) has been a best selling title.

Heather's most recent involvement was as Level/Map Design on the 2001 release "Project Eden" (PS2).

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