Metal Gear Solid V: Ground Zeroes - Xbox One

Got packs, screens, info?
Metal Gear Solid V: Ground Zeroes (Xbox One)
Also for: PS4, PS3, Xbox 360, PC
Viewed: 3D Third-person, over the shoulder Genre:
Adventure: Free Roaming
Media: Blu-Ray Arcade origin:No
Developer: Kojima Productions Soft. Co.: Konami
Publishers: Konami (GB)
Released: 21 Mar 2014 (GB)
Ratings: PEGI 18+

Video

Get Adobe Flash player

Summary

2015 is, clearly, too far away for the next Metal Gear Solid game. Fortunately Konami and Kojima Productions have your back. Bridging the gap is Metal Gear Solid V: Ground Zeroes, a prologue for the main event, The Phantom Pain.

As a prologue, it's a stripped down affair that doesn't boast the heft of a fully-fledged entry to the series. Fortunately the price tag reflects this. It's not just in its size that it's a stripped back experience, however. Kojima Productions has pared things back to provide a lean, mean stealth machine. The trademark cutscenes are short and the boss battles are less elaborate, making for a more streamlined gaming experience.

Ground Zeroes follows a rescue mission that has players infiltrate a Cuban prison camp and sets off a chain of events that lead directly into MGS V: The Phantom Pain. There's a shift in tone from previous instalments. While high concept political machinations and triple-crossing agents are still very much in play, it's a darker, grittier game than previous titles in the series.

The biggest change, however, is the introduction of an open world for gamers to play in. This opens things up for a more cerebral approach or, if you prefer, the option to pile in guns blazing, whether the new Fox Engine is throwing up rain-soaked night-time or starkly-realised daytime.

If you need tiding over until The Phantom Pain (and maybe a taste of things to come) look no further.

Artwork

Metal Gear Solid V: Ground Zeroes (Xbox One) Artwork