|Viewed:||3D Third-person, over the shoulder||Genre:||
Beat 'Em Up: Hack and Slash
|Developer:||SCE Studios Santa Monica||Soft. Co.:||Sony|
||Released:||15 Mar 2013
ScreensAll Screens (46) >>
It is in their captivity that we find Kratos at the start of the game, bound in chains and being tortured by one of the Furies, Megaera, who inadvertently breaks some of the chains binding Kratos, allowing him to escape.
There then follows another quest by Kratos to obtain the mystical artifacts he needs to defeat his antagonists. Some of the story is told in the "present", following on from Kratos' escape and some in the past, leading up to his capture.
The mechanics of the God of War games are very well established by now and they are almost all present and correct here, with only a few tweaks.
The Blades of Chaos make a return as Kratos' signature weapons, but a nice addition to the fighting system is that some enemies will drop swords, shields and the like which you can pick up to use yourself. There are also a set of mystical artifacts to collect, each one is able to assist with puzzles as well as having an impact in combat.
Red, green, blue and gold orbs emit from defeated enemies and from certain chests, filling up experience, health, magic and rage meters. Meanwhile, gorgons' eyes and phoenix feathers extend health and magic capabilities. There is a puzzle involving deflecting a beam of light and there is a fight on a round elevator. There are elements of climbing, beam balancing and rope sliding to assist in navigating the environments.
However, it's not all the same with different levels - there are some changes to the game mechanics. For example, while most larger enemies are, as ever, killed with quick time events, some enemies are dispatched by mini-games instead.
In addition, as you progress you will gain powers of the gods to charge your weapons, each one enabling a different set of moves, magic and rage attacks. There is an elemental side to these powers, Ares grants fiery attacks whereas Poseidon grants more water-related moves.
This time out, there's also a multiplayer mode for players to test their skills on. It takes the form of arena brawling, with four modes titled Team Favor of the Gods, Match of Champions, Trial of the Gods, and Capture the Flag.
ArtworkAll Artwork (17) >>
News & Editorial
18 Mar 2013
14 Mar 2013
08 Mar 2013
07 Mar 2013
26 Feb 2013
Post-apocalyptic settings seem to be the bread and butter of action/adventure-based games these days. It more >>
Firing up Bayonetta, there's a fairly obvious comparison to be made it looks a more >>
Heaven and Hell. Inferno, Paradise and Purgatory. The Pearly Gates, and Fire and Brimstone. If more >>
Its hard to think of many games that take their inspiration from the myths, legends more >>
Kratos is not finished yet. Oh no. He's back, and looking mighty scary too. You'd more >>
God of War: Chains of Olympus fills in some of the details of what Kratos more >>