Super Monkey Ball: Banana Blitz - Wii
Game Overview
|
Summary
The Monkey Ball series makes its triumphant return just in time for the launch of the Wii, and it comes in the form of Super Monkey Ball: Banana Blitz. And frankly you could be forgiven for thinking that the Wii control system was designed by a mildly crazed Monkey Ball fan over at Nintendo for the simple purpose of playing Monkey Ball.
For those of you not familiar with the franchise, Super Monkey Ball is based around the delightfully simple concept of getting a monkey (in a ball, if you ... more >>
For those of you not familiar with the franchise, Super Monkey Ball is based around the delightfully simple concept of getting a monkey (in a ball, if you ... more >>
The Monkey Ball series makes its triumphant return just in time for the launch of the Wii, and it comes in the form of Super Monkey Ball: Banana Blitz. And frankly you could be forgiven for thinking that the Wii control system was designed by a mildly crazed Monkey Ball fan over at Nintendo for the simple purpose of playing Monkey Ball.
For those of you not familiar with the franchise, Super Monkey Ball is based around the delightfully simple concept of getting a monkey (in a ball, if you weren't clear on that) from one end of a level to the other. The ingenious twist is that you do not control the monkeys - you control the environment. You tilt it like an old-world ball bearing maze game. So what more perfect a controller could there be than that deployed with the Wii? The answer is...none.
Rather than using an analog stick to control the movement of the environment as past instalments in the series have demanded, Banana Blitz allows players to make full use of the Wii control system. A feature unfamiliar to fans of past incarnations is the addition of the 'Jump' movement in the game. Being able to jump adds (literally) another dimension to the game.
Banana Blitz comprises a whopping 50 mini-games, along with the main game, in which around 100 levels are available across the eight standard and two unlockable worlds. The mini games offer a huge amount of variety, and gamers will find themselves doing anything from competing in a traditional fixture of ring toss to smacking pesky underground rodents in a game of Whack-a-Mole.
Two new characters are added to the mix: a teenage girl monkey named Yanyan, and a little old man Monkey called Doctor. Aside from more character choices, the pair bring slight weight variations to the roster, an important concern for this kind of gameplay.
The combination of Monkey Ball and Wii offers up a unique new gaming experience that'll have your wrists aching in no time.
<< less
For those of you not familiar with the franchise, Super Monkey Ball is based around the delightfully simple concept of getting a monkey (in a ball, if you weren't clear on that) from one end of a level to the other. The ingenious twist is that you do not control the monkeys - you control the environment. You tilt it like an old-world ball bearing maze game. So what more perfect a controller could there be than that deployed with the Wii? The answer is...none.
Rather than using an analog stick to control the movement of the environment as past instalments in the series have demanded, Banana Blitz allows players to make full use of the Wii control system. A feature unfamiliar to fans of past incarnations is the addition of the 'Jump' movement in the game. Being able to jump adds (literally) another dimension to the game.
Banana Blitz comprises a whopping 50 mini-games, along with the main game, in which around 100 levels are available across the eight standard and two unlockable worlds. The mini games offer a huge amount of variety, and gamers will find themselves doing anything from competing in a traditional fixture of ring toss to smacking pesky underground rodents in a game of Whack-a-Mole.
Two new characters are added to the mix: a teenage girl monkey named Yanyan, and a little old man Monkey called Doctor. Aside from more character choices, the pair bring slight weight variations to the roster, an important concern for this kind of gameplay.
The combination of Monkey Ball and Wii offers up a unique new gaming experience that'll have your wrists aching in no time.
<< less
Related Editorial
| Review | Super Monkey Ball: Banana Blitz (Wii) |
04 Dec 2006 | |
| News | Wii UK Sampling Tour Kicks Off Details Inside |
03 Nov 2006 | |
| News | Exclusive Interview with Monkey Ball creator Toshihiro Nagoshi |
19 Sep 2006 | |
| Interview | Toshihiro Nagoshi on Super Monkey Ball Banana Blitz |
19 Sep 2006 | |
| News | Monkey Ball on Wii New Characters Unveiled |
14 Sep 2006 |
Contribute
You deserve credit for what you know. So, send SPOnG screens,
summaries, credits, artwork, news, release dates - even reviews. If your info is genuine, new
and up to standard, we will run it. And you will get the credit.
more >>
more >>
Screens
Related Games
Super Monkey Ball (GameCube/PS2)
Super Monkey Ball is the first Sega game to appear on the GameCube and it shines as one of the best party games available on any system. The twist with Super Monkey is that you dont control your monkey in a ball, you control the environments. Th ... more >>
Super Monkey Ball 2 (GameCube)
Super Monkey Ball. Rarely is a game title so apt, and when Aiai, Meemee, Baby and Gongon first rolled around on our TV's when GameCube launched in May of 2002, Super Monkey Ball was one of Sega's best sellers, and rightly so.Now that the imag ... more >>
Super Monkey Ball Jr. (GBA)
Not many people would have thought this possible in the early days of the Game Boy Advance - a conversion of a GameCube game, in full 3D. But somehow the chaps at Realism have managed to squeeze every last drop of processing power out of Nintend ... more >>View all related games (7) >>





