Too Human - Xbox 360

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Viewed: 3D Third-person, floating camera Genre:
Adventure: Role Playing
Media: DVD Arcade origin:No
Developer: Silicon Knights Soft. Co.: Silicon Knights
Publishers: Microsoft Game Studios (US/GB)
Released: 19 Aug 2008 (US)
29 Aug 2008 (GB)
Ratings: PEGI 16+

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Summary

If there are two things we're really tired of seeing lumped together, its Norse mythology and cyberpunk science fiction. Seriously, how many more times do we have to see this intellectual marriage? Well, at least one, as Too Human hits the shelves. Three if the trilogy is ever completed.

Too Human is the 2008 offering from Silicon Knights, the developer behind Eternal Darkness and Metal Gear Solid: The Twin Snakes. It twins Norse mythology with cyberpunk in an epic tale of discovery. Players take on the role of Baldur, one of the Aesir, who has taken it upon himself to protect and aid humanity in an ongoing war against the machines.

So it is that you embark on an action RPG quest to fight the bad stuff and rescue humanity. Silicon Knights has come up with an innovative new control scheme that uses the right analogue stick for controlling your character's direction and, rather than using the left one for camera control, uses it for deploying weapons, much as you would expect for the likes of Geometry Wars.

Too Human is bound to tickle the fancy of loot collectors - there's tons of the stuff, scattered everywhere you look. Similarly, there are oodles of customisation options to get your guy looking and playing just the way you want.

Also on offer is online two-player co-op. Even Gods get lonely, you know. It just goes to show that sometimes they're all Too Human.