Syberia - PC

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Syberia (PC)
Also for: Switch, PS2, Xbox
Viewed: Combination Combination Genre:
Adventure: Point and Click
Media: CD Arcade origin:No
Developer: DreamCatcher Soft. Co.: Microids
Publishers: Microids (GB)
Released: 16 Aug 2002 (GB)
Unknown (XX)
Ratings: 11+
No Accessories: No Accessories

Summary

In these rapid-fire days of adrenaline-fuelled, high energy 3D games, with their bump mapping, pixel shading and general lust for super-realism, one could quite comfortably remark, with a hint of nostalgia, how the point-and-click adventure is dead, and how relaxed meanderings within pleasant 2D scenery have since been trampled beneath the fat, high-poly-count wheels of the present day games industry vehicle. This is not so, however.

Breathing new life into the classic adventure game genre, Syberia holds an extremely deep and engrossing story line beneath its simple point-and-click interface, from the mind of French comic strip writer/artist Benoit Sokal.

The story casts the player as lawyer Kate Walker, who, on behalf of the Universal Toy Company, travels to the French Alps to negotiate the take-over of an old luxury toy and automaton factory. Things could never be this simple though, could they? No. As it turns out, the owner of the factory has recently died and is being buried that very afternoon (how inconsiderate!) having bequeathed ownership to her long-lost brother, Hans.

It's here that Kate's adventure begins, as she sets out on her long journey eastwards in search of the elusive Hans, travelling through four distinct game worlds and being drawn ever more into the strange world of his creations - the creepy wind-up automaton toys.