Stunt GP - Dreamcast

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Also for: PC, PS2
Viewed: 3D First-person / Third-person Genre:
Racing: Car
Arcade origin:No
Developer: Team17 Soft. Co.: Team17
Publishers: Infogrames (US)
Eon (DE/ES/FR/GB/IT/NL)
Released: May 2001 (DE/ES/FR/GB/IT/NL)
2001 (US)
Ratings: 3+
Accessories: Visual Memory Card, Arcade Stick, VGA Compatible, Steering Wheel, Vibration Pack

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Summary

Team 17’s radio controller Stunt GP is breathing one last breath of life into Sega’s drowsy Dreamcast console. Even though Sega has publicly stated that it is ceasing hardware production of the much loved 128-bit console, it will be some time before software releases dwindle. Stunt GP is a racing game set across 24 beautifully rendered miniature circuits, it’s time to pick up the controls and see if you can cross the line first.

Stunt GP is designed to be an easy to learn game to learn. Because the detail level and draw distance is set so high, you can race the tracks without having to commit their layouts to memory. An innovative gameplay twist is the use of ‘Aeromiles’. When you’re racing you can pull off tricks as you bounce over the massive jumps. If you mis-time the tricks you will lose valuable seconds, positions and probably lose the race. But, if you can be stylish and consistent with your stunts the resulting Aeromiles can be used to upgrade you car, cool.

The remote control cars in Stunt GP are based on their real-life equivalents and they even sound the part. Stunt GP on the DC supports up to four-players simultaneously and is a great laugh in this competitive mode. Alternatively, you can take it in turns to set the best lap records.

With 24 tracks, 16+ vehicles, stunts and fantastic design layout, Stunt GP is easily one of the best racing games for the Dreamcast.