Legend of Zelda, The: Ocarina of Time - N64
Also known as: 'Zelda: Ocarina Of Time'Game Overview
Summary
December 98, a game in development for three and a half years is ready to be launched. The game? Zelda: Ocarina of Time.
Delivered on a 256-megabit cartridge, this title is bigger than your Aunties bloomers. Zelda consists of huge sprawling 3D environments, all of which need to be explored thoroughly in order to progress. Zelda is a stunner to look at with smooth textures and a high level of detail that only Nintendos console could provide. The exploring element and cheesy, but fam ... more >>
Delivered on a 256-megabit cartridge, this title is bigger than your Aunties bloomers. Zelda consists of huge sprawling 3D environments, all of which need to be explored thoroughly in order to progress. Zelda is a stunner to look at with smooth textures and a high level of detail that only Nintendos console could provide. The exploring element and cheesy, but fam ... more >>
December 98, a game in development for three and a half years is ready to be launched. The game? Zelda: Ocarina of Time.
Delivered on a 256-megabit cartridge, this title is bigger than your Aunties bloomers. Zelda consists of huge sprawling 3D environments, all of which need to be explored thoroughly in order to progress. Zelda is a stunner to look at with smooth textures and a high level of detail that only Nintendos console could provide. The exploring element and cheesy, but familiar tunes will be all too reminiscent of its predecessors for those of you old enough to remember playing them.
The exploratory element is cleverly divided by a series of dungeons within the environment in order to keep game play balanced. Dungeons remain one of the most popular attributes to previous Zelda titles, consisting of original concepts, acquired skills, unrivalled level design and a formidable end-of-level boss.
Nintendo have employed a practical menu system for the extensive use of weapons and tools provided; each of the C-buttons allocated to the item of your choice. Also, Z-targeting is a technique similar to that in Tomb Raider titles, where the player will lock on to the villain in question. Far more practical given a 3D environment.
Once played through it will become apparent how simple Nintendos ideas are. Kill the bad guy, save the world, get the girl. It is Nintendos realization of these ideas that makes a game special. Another classic in Shigeru Miyamotos portfolio. Need a reason to buy a Nintendo 64? We give you Zelda: Ocarina of Time. Enough said.
<< less
Delivered on a 256-megabit cartridge, this title is bigger than your Aunties bloomers. Zelda consists of huge sprawling 3D environments, all of which need to be explored thoroughly in order to progress. Zelda is a stunner to look at with smooth textures and a high level of detail that only Nintendos console could provide. The exploring element and cheesy, but familiar tunes will be all too reminiscent of its predecessors for those of you old enough to remember playing them.
The exploratory element is cleverly divided by a series of dungeons within the environment in order to keep game play balanced. Dungeons remain one of the most popular attributes to previous Zelda titles, consisting of original concepts, acquired skills, unrivalled level design and a formidable end-of-level boss.
Nintendo have employed a practical menu system for the extensive use of weapons and tools provided; each of the C-buttons allocated to the item of your choice. Also, Z-targeting is a technique similar to that in Tomb Raider titles, where the player will lock on to the villain in question. Far more practical given a 3D environment.
Once played through it will become apparent how simple Nintendos ideas are. Kill the bad guy, save the world, get the girl. It is Nintendos realization of these ideas that makes a game special. Another classic in Shigeru Miyamotos portfolio. Need a reason to buy a Nintendo 64? We give you Zelda: Ocarina of Time. Enough said.
<< less
Related Editorial
| News | How to Sneak a Story Into a Zelda Game |
04 Dec 2007 | |
| News | Ocarina, Icarus For Virtual Console! |
23 Feb 2007 | |
| News | Zelda: Ocarina Of Time Priciest Virtual Console Game Yet |
29 Jan 2007 | |
| News | Wii Virtual Console Update: 36 Games On The Way |
09 Jan 2007 | |
| Review | The Legend of Zelda: Twilight Princess - The Full Review (Wii) |
07 Dec 2006 |
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