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Splinter Cell Conviction: 12 Hours for 'Normal' Gamers

Topic started: 2 Jul 2009 @ 16:21
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Splinter Cell Conviction: 12 Hours for 'Normal' Gamers
Thu, Jul 2, 09 @ 16:21
Posted by config [mod]
Registered: 3 Sep 1999
Posts: 1744
So "playable", sorry, "normal" mode will be about 6 hours of play for seasoned FPS gamers normal enough to not be arsed with "tedious", sorry (again), "realistic" mode
config
--
Web 2.0 is a great big s**t sandwich and we're all going to have to take a bite - Richard Gaywood


2 direct replies to this message.
Splinter Cell Conviction: 12 Hours for 'Normal' Gamers
Fri, Jul 3, 09 @ 23:33
Posted by 55:55:04
>>>Anonymously posted
Replying to config [go]
"I want people to play my games and finish them"

WAA? lazy ass bitch is makin excuses for not giving us a full game. Screw those lamer cazes that quit half way thru a game.


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Re: Splinter Cell Conviction: 12 Hours for 'Normal' Gamers
Sat, Jul 4, 09 @ 06:12
Posted by PreciousRoi
Registered: 3 Apr 2005
Posts: 1418
Replying to config [go]
feh. a game like Splinter Cell...if you can't stand a bit of tedium, you're playing the wrong game...'sides, its not really an FPS now is it? "normal" mode is for the Lowest Common Denominator, emphasis on Common and I could care less how long it takes them. They'll be blazing through it as if it was a shooter, and good riddance to them once they're through missing the point of the game, they can go back to whichever iteration of Call of Duty they fancy...
Gott weiß ich will kein Engel sein


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