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SecuROM Hobbled in BioShock - Confirmed for Alone in the Dark

Topic started: 21 Jun 2008 @ 2:58
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SecuROM Hobbled in BioShock - Confirmed for Alone in the Dark
Sat, Jun 21, 08 @ 02:58
Posted by haritori
Registered: 4 Jul 2007
Posts: 1659
heres a little story,

Once upon a time i had a freind who used to pirate games, not just for himself but for all of his freinds and family, now this guy worked for a large games retail store and used to borrow all new releases on a friday take them home and copy them and return them on monday, PS1, to PC to Saturn right up until Dreamcasts fall, this guy would charge about £5.00 a disc (yes a disc not game!) and he would sell about 100-150 discs a week thats £750.00 a week, he would spend all day and night in his room (cept for work) "Burning" and a second pc playing Champ Manager 97-98 non stop,

This guy never spent his money as he never went out much add on that his working wage, he was on £1000.00 a week £52000.00 a year TAX FREE! now the moral of most of these kind of stories is they get caught and lose it all and then go to prison or pay large fines, well it seems that crime does pay! as this guy went on to open his own game store, then the following year another and 6 years in he has now got 5 stores and planning on openeing 3 more next year, he doesnt pirate anymore because it effects his business and is now very hypocritical to the subject!

Piracy pays and as long as it pays it will be there, i have to admit my own personal PS1 was 90% pirated games, and i feel ashamed for that, i feel that i helped take the gaming industry into a slump of having SONY ontop for no reason other than piracy, it would of been a different picture entirely, but now i make up for it i buy every game legallly and no matter how much that R4 i own tempts me i still only play homebrew on it,

my freind on the other hand feels no shame for what he did and feels no joy for what he has, he simply takes it for granted, Piracy its a big problem!
Pround Owner of a 128k Spectrum


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SecuROM Hobbled in BioShock - Confirmed for Alone in the Dark
Mon, Jun 23, 08 @ 12:42
Posted by Joji
Registered: 12 Mar 2004
Posts: 3888
Replying to haritori [go]
Wow! What an interesting story. Food for thought indeed. Very shocking, considering I once worked at such a store, and would occasionally borrow a game to play. The thing is, this same kind of piracy can be done by just renting a game, let alone buying and trading a legal copy in, after copying. Perhaps that's why some are keen to close the pre owned net.

In truth, I believe the vast majority of gamers have used pirated games of some sort, whether they'll admit it or not. The reason I say this, is because we count games that are in print and on shop shelves, but never bare in mind those vastly out of print and unavailable. I'd like to see the games industry take a stand here, since out of print and dead roms aren't a threat, but the piracy of the latest games is.

Piracy unfortunately is a hunchback the games industry will always have, just like every media industry. Combating it is a half hearted affair, with very few victories. Despite how much piracy is said to hurt the industry, I think it hurts more when its out in Asian regions, where such sales of pirated games are rife. When taken online though, that can increase enormously. I'm sure we all value the physical real mccoy overall though. We had better anyway, because if dowloadable games take a hold, we can kiss it goodbye.

Its a bizarre situation for your friend, gone from pirate to established retailer. He's lucky he's not been reported to store x, as what he did could be classed as theft, more so because his copies were for profit and not personal use.

Another angle of piracy that is never talked about, is that of 2D/3D software, the type used to help create games etc. Many artists in the games industry, earned their skill spurs on dodgy copies of certain 2D/3D packages, while again they'll never tell, since those copies were for personal use.

So there's an interesting question here. How much does piracy take, as well as give back to the industry in the long run? And does such piracy really have that much of an impact, when the likes of above go on.

I'm sure you'll find few established industry artist coming forward to admit use of pirated art software. After all, the industry is growing and richer as a result and even bucking the current global financial woes.

Guess we've got to learn to live with piracy, while denying it, because the reality is it only takes one person, not the countless numbers of say those that produce dodgy handbags or football shirts, to copy a game.
"Plane!?....I Ain't Gettin On No Plane"


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