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News CommentaryXbox 360 Discs Won't Hold GTA V?
Topic started: 23 Apr 2008 @ 11:13
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Wed, Apr 23, 08 @ 11:13
Ok firstly EPIC's Mark has officially stated that not only will UT3 be on the disc but ALL the content the PS3 and PC has had including some extra stuff AND will look better on the 360 version...On ONE disc.
At present there still is NO game on the PS3 that beats 360 games because of the space that is available, people are still waiting and when a developer says 'Wow we need more than 50gb...' What the problem is here is you are giving too much space for the developers to play with meaning longer waiting time for games.
Sure I will hold up my hands and say yep DVD 9 discs are in most cases not all that for gaming this gen but considering what developers are able to do thus far 360 games are looking pretty damn good take Gears of war for example and COD4 and PGR4.
Then look at Gears of war 2 and other great exclusives out this year on the DVD 9 disc.
Only 1 Japanese developer has needed 4 discs but I personally dont see a problem in swapping discs especially when you can play for like 10hrs or more on each disc.
Overall its upto the developers and Microsoft to sit down and talk about this but if I remember correctly a year or 2 ago there was a highly impressive game that was just an example of a very small level that actually fitted on a FLOPPY DISC! It only took like a 128kb or so in space.
Also lets not forget XNA and future tools that could mean highly impressive games using less space.
At present there still is NO game on the PS3 that beats 360 games because of the space that is available, people are still waiting and when a developer says 'Wow we need more than 50gb...' What the problem is here is you are giving too much space for the developers to play with meaning longer waiting time for games.
Sure I will hold up my hands and say yep DVD 9 discs are in most cases not all that for gaming this gen but considering what developers are able to do thus far 360 games are looking pretty damn good take Gears of war for example and COD4 and PGR4.
Then look at Gears of war 2 and other great exclusives out this year on the DVD 9 disc.
Only 1 Japanese developer has needed 4 discs but I personally dont see a problem in swapping discs especially when you can play for like 10hrs or more on each disc.
Overall its upto the developers and Microsoft to sit down and talk about this but if I remember correctly a year or 2 ago there was a highly impressive game that was just an example of a very small level that actually fitted on a FLOPPY DISC! It only took like a 128kb or so in space.
Also lets not forget XNA and future tools that could mean highly impressive games using less space.
XBOX 360 Resident Evil Edition Elite, Sony HTSF1100 5.1 surround system, Samsung 40inch R74 720p HDTV + 60GB Playstation 3
14 direct replies to this message.
Wed, Apr 23, 08 @ 11:24
Well, its Microsoft’s fault technically for rushing a little bit to market and having to use Standard Storage Media instead of a HD solution,
But as with all problems they can be overcome,
Although 4 years for GTA 5 really you should be looking at the time difference between GTA 3 and GTA 4 as VC and SA were using the same tech as GTA 3 so any sequels on 360/PS3 will most prob use the same engine and already created models and textures and brands and plenty of created stuff so GTA 4: Next One will be to GTA 4 what VC and SA were to GTA 3
I expect to see GTA 4 spin offs in 2010/2011 but I wouldn’t expect a GTA 5 until again 2 years into the NeXboX or PS4 Life which I would reckon to be launching 2011 so looking at a 2013 GTA 5?.
But as with all problems they can be overcome,
Although 4 years for GTA 5 really you should be looking at the time difference between GTA 3 and GTA 4 as VC and SA were using the same tech as GTA 3 so any sequels on 360/PS3 will most prob use the same engine and already created models and textures and brands and plenty of created stuff so GTA 4: Next One will be to GTA 4 what VC and SA were to GTA 3
I expect to see GTA 4 spin offs in 2010/2011 but I wouldn’t expect a GTA 5 until again 2 years into the NeXboX or PS4 Life which I would reckon to be launching 2011 so looking at a 2013 GTA 5?.
Pround Owner of a 128k Spectrum
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Wed, Apr 23, 08 @ 11:45
Using the period twixt San Andreas and GTA4 as a yard stick to predict then next GTA is all wrong. Firstly, you ought to be comparing the time between GTA3 and GTA4. Either way, we're talking about completely different engines on new hardware, not to mention that the new engine had to be a ground-up development because the previous engine was middleware (Renderware) that is now dead.
Some may argue that Vice City and San Andreas weren't "new GTAs", but I think the GTA buying public would say otherwise - they did after all pay full ticket for those GTA3 "instalments". So I think that comparing the period between GTA3 and Vice City and then to San Andreas - one and two years, respectively - is more realistic.
Houser has got to be referring to DLC as the way "round this issue" for new instalments. What else could there be? Multi-disc installed to HDD? Oh, not all 360 have HDD.
Let's consider DLC; Regardless of whether the next "new GTA" is an instalment or a new engine, most of GTA4's 9GB is assets - sound, art, models, maps and scripts for missions and animations. Those are assets that would be replaced for an instalment using the same engine, but set in another city with new characters & story.
Would the next *true* instalment of GTA (i.e. not just a handful of new maps/missions) be a download in excess of 9GB? That's a pretty hefty download, in danger of threatening some player's monthly transfer caps even.
No, I think "GTA4 Vice Andreas" will still be in a box, on shop shelves inside 2 years, and the PS3 version will be held back by the lowest common denominator.
Some may argue that Vice City and San Andreas weren't "new GTAs", but I think the GTA buying public would say otherwise - they did after all pay full ticket for those GTA3 "instalments". So I think that comparing the period between GTA3 and Vice City and then to San Andreas - one and two years, respectively - is more realistic.
Houser has got to be referring to DLC as the way "round this issue" for new instalments. What else could there be? Multi-disc installed to HDD? Oh, not all 360 have HDD.
Let's consider DLC; Regardless of whether the next "new GTA" is an instalment or a new engine, most of GTA4's 9GB is assets - sound, art, models, maps and scripts for missions and animations. Those are assets that would be replaced for an instalment using the same engine, but set in another city with new characters & story.
Would the next *true* instalment of GTA (i.e. not just a handful of new maps/missions) be a download in excess of 9GB? That's a pretty hefty download, in danger of threatening some player's monthly transfer caps even.
No, I think "GTA4 Vice Andreas" will still be in a box, on shop shelves inside 2 years, and the PS3 version will be held back by the lowest common denominator.
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Wed, Apr 23, 08 @ 12:08
You know what I find extremely confusing? How is it that PC games are still on CD/DVD...Crysis is on one disc...Why don't PC games developers have issues?
Also just checked at it looks like MGS4 is a 10hr game...50gb of space used for a 10hr game? *Slaps forehead*
Also just checked at it looks like MGS4 is a 10hr game...50gb of space used for a 10hr game? *Slaps forehead*
XBOX 360 Resident Evil Edition Elite, Sony HTSF1100 5.1 surround system, Samsung 40inch R74 720p HDTV + 60GB Playstation 3
2 direct replies to this message.
Wed, Apr 23, 08 @ 12:21
MGS4 10 Hours long? Since when has fanboy speculation become fact?
1 direct reply to this message.
