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R&D Hammers EA to Tune of $81M

Topic started: 2 Aug 2006 @ 16:42
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R&D Hammers EA to Tune of $81M
Wed, Aug 2, 06 @ 16:42
Posted by crs117
Registered: 13 Sep 2005
Posts: 157
This means quite a few things for all next gen consoles. It is quite obvious that cost for game development is going up substantially with each new gen of hardware.

Also, this is a sign showing that consumers are not as willing to shell out +$10 for next gen games. Personally I am waiting for a price drop on quite a few 360 games before i buy them. I check the store almost every week waiting for NFS to drop to a more reasonable price, especially since it has been out for 8 months now and is not moving too many units any more.

Next up, if EA is hurting because of the limited amount of x360 hardware I cannot begin to imagine how much they are going to be hurting on ps3 sales. If you thought the x360 was very limited in release, just wait and watch sony fuddle the ps3 launch with very limited hardware.

Finally...this looks really good for nintendo. Cost of development is cheaper (comparable to game cube), development time is shorter since developers are already familure with the tools, which means faster turn around time, price for Wii games will most likely be the same as last gen prices (good for consumers), and finally i dont think we will see nearly the shortage of consoles that we saw of the 360 or will see of the ps3. Even if there are shortages, yeilds for the consoles parts should be quite high so new shipments should be frequent with high counts.


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Re: R&D Hammers EA to Tune of $81M
Wed, Aug 2, 06 @ 22:09
Posted by Ditto
Registered: 10 Jun 2004
Posts: 1175
Replying to crs117 [go]
crs117 wrote:
Cost of development is cheaper (comparable to game cube), development time is shorter since developers are already familure with the tools


I would expect development to be longer and more expensive than Gamecube.

While developers will be familiar will the development systems, they have to spend money thinking up ways to use the controller with their game, novel interfaces etc.

Development time will probably increase slightly and design time will increase a lot. Also, consumers will be expecting innovative games for the Wii, meaning there will be a pressure on developers to push more money into design and R&D.
No longer frequenting SPOnG. It's been nice knowing you guys :).


1 direct reply to this message.
Re: R&D Hammers EA to Tune of $81M
Thu, Aug 3, 06 @ 00:36
Posted by realvictory
Registered: 9 Nov 2005
Posts: 493
Replying to Ditto [go]
Yeah, but still cheaper than the cost of the X360 and PS3. In PS3 and X360 games they have to develop new things that you don't even notice when you play the games, like crowd simulations and photorealisic humans. That is the extra $10.

Games consoles, nor anything, should be hard to find at launch purely due to lack of production. Being skeptical, I would say it's on purpose, yet there can't be that much demand, realistically, in the first place.

I can't wait until the PS3 comes and the games industry falls apart. It deserves it for being money-oriented rather than fun-oriented.


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