Video game forum >
News CommentaryExclusive: Spore Heading to Consoles
Topic started: 2 Aug 2006 @ 9:37
Click here to view the news article this topic refers to.
This forum allows anonymous posting.
Wed, Aug 2, 06 @ 09:37
Well there was already the precedent with the Sims being ported to every platform going, so it wasn't too much of a stretch to see this coming. Nice exclusive though.
I disagree with his remarks that RTS games inherently suck due to the control interface. The main problem with porting mouse based games is that they don't attempt to rejig the control scheme to better suit the console, they just try and shoehorn it into place. EA managed to remap their control scheme with Battle for Middle-Earth 2 fairly successfully, it isn't perfect but a vast improvement over earlier attempts. Perhaps EA could throw a couple of that Dev team over to Wright's to show him how they did it and then we can see the "true" game on consoles, instead of just a watered down version.
I disagree with his remarks that RTS games inherently suck due to the control interface. The main problem with porting mouse based games is that they don't attempt to rejig the control scheme to better suit the console, they just try and shoehorn it into place. EA managed to remap their control scheme with Battle for Middle-Earth 2 fairly successfully, it isn't perfect but a vast improvement over earlier attempts. Perhaps EA could throw a couple of that Dev team over to Wright's to show him how they did it and then we can see the "true" game on consoles, instead of just a watered down version.
1 direct reply to this message.
Wed, Aug 2, 06 @ 10:03
thane_jaw wrote:
Well there was already the precedent with the Sims being ported to every platform going, so it wasn't too much of a stretch to see this coming.
The idea of a game being on every platform predates the Sims somewhat. Lemming and James Pond were both on every available platform... over 15 each.
And the game style of the Sims makes it feasible on most platforms, you could even do it on the old Amiga.
But I think the news here is that (maybe) people didn't expect Spore to make it to the consoles.
Will I still be soiled, when the dirt is off?
1 direct reply to this message.
Wed, Aug 2, 06 @ 10:53
I don't know why but I thought spore was coming out on the 360 & PS3... not sure where I got that idea from.
But is having a mouse that much of an issue anymore? The 360 and PS2 both have USB ports on them that a mouse could be plugged into if it was needed. And most people should have a USB mouse (if not a wireless) one hanging about someplace and there not that expensive.
But is having a mouse that much of an issue anymore? The 360 and PS2 both have USB ports on them that a mouse could be plugged into if it was needed. And most people should have a USB mouse (if not a wireless) one hanging about someplace and there not that expensive.
--------------------------------------------
you want me to bitch slap you? i will
http://www.yellowsoft.co.uk
you want me to bitch slap you? i will
http://www.yellowsoft.co.uk
1 direct reply to this message.
Wed, Aug 2, 06 @ 11:01
Well the 360 has keyboard support and supposedly can support the mouse, although MS won't officially support it (the mouse that is) and discourage developers from using it because it would create a 2-tier system. I'm not sure where I heard that from, probably either Gaming Steve or Major Nelson, so certainly that could be an option to control it.
DoctorDee, it just seemed really obvious this is what EA would do - especially given the success of the sims and the multi formatedness of that franchise and the fact that Spore has such a huge buzz about it.
Personally if there was some way of fitting it down onto the DS I'd love that, although it would probably be nerfed completely.
1 direct reply to this message.
Wed, Aug 2, 06 @ 14:15
thane_jaw wrote:
Personally if there was some way of fitting it down onto the DS I'd love that, although it would probably be nerfed completely.
this really got me thinking... im relatively sure a good rendition of the game could be done on the DS. graphics wise the game isnt astounding. Its certainly pretty and the transitions from the surface of the world out to galaxy travel is impressive but the models them selves arent incredibly complicated. The only real issue is fitting the size of the game on a tiny ds cart. While most of it is generated there still has to be a ton of textures and things and i imagine a game save (that involves tons of planets) to be rather large. I think if they use the GBA slot as added ram/storage (liek the ds browser) then they could pull of a pretty faithfull version, downloaded content and all.
To heck with getting all the bones in the museum in AC... i want to take over the universe on my ride to work ;)
__________
IF YOU LOVES VIDEO GAMES SO MUCH WHY DON'T YOU MARRY THEM?
1 direct reply to this message.
