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Star Wars Revolution Video

Topic started: 25 Apr 2006 @ 8:30
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Star Wars Revolution Video
Tue, Apr 25, 06 @ 08:30
Posted by ohms
Registered: 10 May 2003
Posts: 421

mmmmm ...lightsabers :)


3 direct replies to this message.
Re: Star Wars Revolution Video
Tue, Apr 25, 06 @ 09:14
Posted by king skins
Registered: 10 Mar 2005
Posts: 543
Replying to ohms [go]
The first thing I thought was wouldn't it be a little hard to control... You would keep swinging past where your lightsaber has actually stopped when it contacted the other one on the screen...

If you see what I mean? The position of your controller and the lightsaber on screen would keep getting out of sync.
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Re: Star Wars Revolution Video
Tue, Apr 25, 06 @ 09:57
Posted by config [mod]
Registered: 3 Sep 1999
Posts: 1744
Replying to ohms [go]
Hmm. Unless it's the final secret in the Revo bag, the controller doesn't provide the tactile feedback needed to make the swordplay shown in this video a reality

I don't mean rumbly, twitchy, spastic feedback - I mean stop-the-controller-dead-and-make-it-impossible-to-move-it-any-further feedback. Without it, you've swords passing through one another.

Without that, I'd rather continue using sticks and self-made buzzy swooshing noises.

config
--
Web 2.0 is a great big s**t sandwich and we're all going to have to take a bite - Richard Gaywood


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Re: Star Wars Revolution Video
Tue, Apr 25, 06 @ 11:04
Posted by GeoThermal
Registered: 9 Nov 2005
Posts: 6
Replying to ohms [go]
You would get used to it the same way as you do with Eye Toy games. If the motion tracking is accurate enough then you react to what's happening onscreen, not the feel through the controller.


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