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Microsoft Will Ban Gamertags of Pre-Release Players

Topic started: 20 Oct 2009 @ 13:32
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Microsoft Will Ban Gamertags of Pre-Release Players
Tue, Oct 20, 09 @ 13:32
Posted by Joji
Registered: 12 Mar 2004
Posts: 3888
Had me worried there for a moment, MS. I just got my copy of Borderlands early (cool game and lucky me) from Zavvi, but I don't want to be punished, because they shipped it out to me early.

If MS can tell a legit copy, from a pirate one, then this can only help even the playing field.
"Plane!?....I Ain't Gettin On No Plane"


8 direct replies to this message.
Microsoft Will Ban Gamertags of Pre-Release Players
Tue, Oct 20, 09 @ 15:29
Posted by Matthew O'Donnell
Registered: 4 Mar 2008
Posts: 14
Replying to Joji [go]
So how is this magical detection system going to work? I am always getting games early threw importing aswell as freinds in certain stores. As i am aware a Copy is a 1:1 Just how Dvds can be ripped. So how are they going to magicly know?
I sense alot of finger wiggling going to happen with alot of firey pitchforks being raised.


1 direct reply to this message.
Re: Microsoft Will Ban Gamertags of Pre-Release Players
Tue, Oct 20, 09 @ 22:24
Posted by haritori
Registered: 4 Jul 2007
Posts: 1660
Replying to Matthew O'Donnell [go]
Matthew O'Donnell wrote:
So how is this magical detection system going to work? I am always getting games early threw importing aswell as freinds in certain stores. As i am aware a Copy is a 1:1 Just how Dvds can be ripped. So how are they going to magicly know?
I sense alot of finger wiggling going to happen with alot of firey pitchforks being raised.


The article said if you have a reciept!, so i assume, if you can prrove your game is legit then your ban will be undone.

What get sme though is why they are banning live accounts and not banning consoles???
Pround Owner of a 128k Spectrum


No replies to this message.
Microsoft Will Ban Gamertags of Pre-Release Players
Tue, Oct 20, 09 @ 22:32
Posted by Matthew O'Donnell
Registered: 4 Mar 2008
Posts: 14
Replying to Joji [go]
@haritori
haritori wrote:
Matthew O'Donnell wrote:
So how is this magical detection system going to work? I am always getting games early threw importing aswell as freinds in certain stores. As i am aware a Copy is a 1:1 Just how Dvds can be ripped. So how are they going to magicly know?
I sense alot of finger wiggling going to happen with alot of firey pitchforks being raised.


The article said if you have a reciept!, so i assume, if you can prrove your game is legit then your ban will be undone.

What get sme though is why they are banning live accounts and not banning consoles???


From what i gather a console can be replaced where sadly Account has all your MS points and such. But receipts is BS. What if its a gift? I get parents to import from overseas and it doesnt have a receipt as its classed as gift which it is to also not get import charged. So its now either i wait and pay overpriced games. Or still buy them and get them sold earlier but potential ban. They need a seriously better system otherwise people will think screwit and stay offine saving a nice £5 a month and still pirating wheras those who import/get legit copys early suffer.


No replies to this message.
Microsoft Will Ban Gamertags of Pre-Release Players
Wed, Oct 21, 09 @ 00:26
Posted by Daz
Registered: 14 Feb 2008
Posts: 357
Replying to Joji [go]
looking back at the PS1 days the console could tell it wasn't a "real" copy which is why you needed to chip it so I'm guessing something isn't copied that tells the console it's legit I would hazard a guess that it's this that MS are looking for.


No replies to this message.
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