Reviews// Mortal Kombat vs DC Universe

Posted 24 Nov 2008 18:00 by
Accessibility was the name of the game for Mortal Kombat, and it has been faithfully re-introduced in this latest iteration. You can chain the short combo moves together to try something flash, or you can leave it to cheap-arse crouch kicking and fireballs from afar. Either way, it’s good fun with a mate in tow.

Unfortunately, one of the other classic mainstays of the Mortal Kombat franchise is the excessive violence. This is where MK vs DC Universe suffers a little bit, because whereas the action is no doubt brutal, it leaves a lot to be desired, especially in its Fatalities. For those of us who remember severed spines, exploding limbs and flying giblets, this game is pretty tame.

About the most extreme it gets is the odd skeleton after being charred, and Kitana’s deformed body kiss makes a toned down return too. You can’t help but feel that some of the showmanship is lost here. In fact it almost cheapens the MK experience by making an 18-rated series into a 15-rated game. The American audience have it even worse thanks to the censoring of some of the headshots found in the game.

I understand that the compromise is probably made due to the inclusion of the DC Universe side of things, and that’s a respectable balance to achieve. It certainly doesn’t make this game any less fun to play, and it creates one hell of a DC Universe fighting game. But those Mortal Kombat fans looking for something more visceral aren’t going to find it in this game.

Outside of the obvious multi-player modes and the Story Mode, which you will complete very quickly, there aren’t an awful lot of additional gameplay options, either. You have your standard Arcade Mode, built from the classic ladder that has been a staple of the MK series, that will take a while to beat playing as every single character; there’s also a Kombo Challenge that has ten advanced combo moves for each character to master.

This is where I came unstuck, as it was very difficult to input some of the combo commands in a timely fashion – the usual, quick 1-2-3 presses weren’t getting me anywhere. Perhaps it was me and how much I suck at these things, or maybe it’s further proof that Mortal Kombat is a classic straightforward arcade brawler in its core, and anything else is diving into waters beyond its depth.

But you can always ignore those modes and get straight to what’s important – puncturing your mate’s lung with Scorpion’s spear, and pulling him towards you for a cheeky uppercut. MK vs DC Universe is a game best played with mates in the same room, as there was considerable lag when I played several bouts online with others.

But the chances are you’re not going to get this as a serious, ultra-testosterone fighting game in an attempt to beat your chest at anonymous players online. That, ultimately, is to Mortal Kombat’s benefit. It isn’t your next combo-heavy, super-intense fighting ‘simulation’. It hasn’t got a hope in hell of being a better series than Virtua Fighter and Street Fighter in that regard, and it never will. Because Mortal Kombat is about something more accessible and, dare I say it, fun-loving than those other fighting games.


[b]CONCLUSION
Mortal Kombat vs DC Universe is about having a quick battle with your mates after coming back from the pub, and seeing the spectacle of larger-than-life characters duke it out. The inclusion of the DC Universe may have toned down the image somewhat, but it doesn’t change the fact that this is still a very playable, tight fighting game. Thoroughly enjoyable, and the best Mortal Kombat in years.

SPOnG Score: 85%[/b]
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Comments

Steviepunk 25 Nov 2008 12:15
1/5
wow, it seems to have turned out a lot better than I was expecting, I'm actually quite interested in checking it out. Though probably will have a look for it after christmas
TimSpong 25 Nov 2008 12:20
2/5
Steviepunk wrote:
wow, it seems to have turned out a lot better than I was expecting, I'm actually quite interested in checking it out. Though probably will have a look for it after christmas


Cripes - a sub-90% review score and you don't think we are "all hating on it"? We'll have to review our review score reviewing process!

Am I to understand that you read the review rather than simply turning to last page and reading the score??? Back to Fanboy school with you!

;-)

Cheers

Tim
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Steviepunk 25 Nov 2008 12:28
3/5
Tim Smith wrote:
Steviepunk wrote:
wow, it seems to have turned out a lot better than I was expecting, I'm actually quite interested in checking it out. Though probably will have a look for it after christmas


Cripes - a sub-90% review score and you don't think we are "all hating on it"? We'll have to review our review score reviewing process!

Am I to understand that you read the review rather than simply turning to last page and reading the score??? Back to Fanboy school with you!

;-)

Cheers

Tim


I did skip a bit on the second page, but yes, I did read the review. A score means nothing if you don't know how the review got to it :)

Anyway, sorry, no one told me I had to be a fan boy to post here! ;) I'll sort that out now....

Must have been the xbox version you reviewed, 'cos the PS3 sucks so bad that my gran thought it was an Atari 2600...

hope that will do :)
TimSpong 25 Nov 2008 13:53
4/5
Steviepunk wrote:
I'll sort that out now....

Must have been the xbox version you reviewed, 'cos the PS3 sucks so bad that my gran thought it was an Atari 2600...

hope that will do :)


Phew. I was coming over all shaky and strange at the mere thought of being kicked out of the "Video Game Website Forum Decorum" secret conspiracy group down in that London.

Cheers

Tim
Hi 5 Jan 2009 10:12
5/5
I have the game for xbox 360 and it is gay because all of you like it, if you didnt i would love it. ps ur mom sucks cock
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