Project Gotham 3: 4926 screenshots!

Textured perfection for Xbox 360

Posted by Staff
Mmmm, textures...
Mmmm, textures...
Our best friends over at UK Resistance pointed out this rather wonderful image posted by Bizarre Creations and lifted from the development kit currently playing host to Project Gotham Racing 3, which shows an incredible, if really small 4926 image of the looming launch racer.

They even supplied us with a headline to go with our story, as well as hours of entertainment in various alehouses where we talk about Sega, Sega products, specifically plush toys and other pressing Sega-related issues.


Back on point, Bizarre explains the image:

Imagine an entire city of textures at this high level of detail. How many textures would you need? Yes, it's thousands and thousands! The following image has been going around our studio this week, so I thought I'd share it with you also. It's a crop sheet of some of the New York City textures which are featured in the game. Again, make sure you click the thumbnail to see the full-size image.


So now you know.


Comments

OptimusP 19 Jul 2005 12:11
1/1
I don't care about textures.
If the game doesn't show at least 10 opponents with very good AI on screen, the game sux, period. I'm fed up with these almost realistically looking racegames who still have only 5 opponents who drive on pre-programmed rail-tracks.
In the PS1/N64 era it was forgiveable, but after F-Zero GX I'm expected a lot more for this current generation adn even heaps for for the upcoming.

Stop being grfxwhores and make a challenging game allready, stupid racegamedevelopers.
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