Havok
General Information
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Summary
Founded in 1998 out of the computer science department in Trinity College, Dublin, Ireland, Havok has become a key middleware provider for developers and special effects in the games and movie industries.
Working in partnership with platform holders and major publishers and developers, including Sony, Microsoft, Midway, EA, Ubisoft and Activision, Havoks cross-platform, professionally supported technology is available for Wii, PS3, PS2, PSP, Xbox, Xbox 360, GameCube and PC.
Its middleware can be found in some of the worlds best known titles, including Halo 3, MotorStorm, Stranglehold, BioShock, Half-Life 2, Crackdown and Lost Planet.
In the movie industry, Havok tools have be used in the creation of special effects Poseidon, The Matrix, Troy, Kingdom of Heaven and Charlie and the Chocolate Factory.
The company has offices in San Francisco, San Antonio, Stockholm, Calcutta, Munich, and Tokyo, and was acquired by Intel Corporation in 2007.
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Related News
BioShock Development Tool Available for Free |
02 Jun 2008 | ||
Intel To Buy Havok |
17 Sep 2007 |
Related Press Releases
Havok Accelerates Next-Generation Games At E3 Conference |
09 May 2006 | ||
Havok Announces Support for Wii |
09 May 2006 |
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